☰ Year plan · Communication Technology

Review and the tourism project

Week 30 · Term 2 review: Themes 3–4 and the term project 'Tourism awareness' · 3 lessons
2

Review: solving problems and making things

ICT P4 Term 2, Themes 3–4
GoalReview solving problems, algorithms, programming, flowcharts, drawing and presentations, and see how problem solving and programming are linked.
New words
hypothesis · a smart guess you can testalgorithm · ordered steps to do a taskflowchart · a drawing with steps and yes/no questionslayout · the arrangement of boxes on a slide
Explanation

In Theme 4 you learned that programs help us in many ways. To solve a problem, understand it, make a guess, test it safely, and learn from a try that does not work. Big problems are broken into small tasks. An algorithm is a list of steps in the right order. Programming means writing many algorithms to build a program, with exact instructions, and a flowchart shows the steps and the yes/no decisions. Notice the link: solving problems and programming both break a problem into steps, test them and fix the mistakes. A drawing program has a menu bar and a toolbox, and a presentation program has slides, layouts and thumbnails. You can explain how you did a job in a short presentation: the problem, the steps and the result.

SkillSolving problemsProgramming
Breaking downsmall taskssmall algorithms
Ordersteps in orderinstructions in order
Testingtest a guess safelyrun the program and try it
Fixinglearn and make a new guessdebug the bug
Worked examples
StartIs the light dim?yesnoAsk a grown-up to change the batteriesKeep using itEnd
A chart for a torch: if the light is dim the child asks a grown-up to change the batteries; if not, the child keeps using it.
The commands F2, R, F2, L, F1 take the robot to the flag: up 2 squares, then right 2 squares, then up 1 square.
SlideWhat goes on it
1The problem: the printer prints nothing
2My guess, my test and the result
3What I learned
Nour explains how she fixed a printer problem in three slides.
Class activity

From problem to presentation. Choose a problem: a torch that does not light, a kite that does not fly, a pencil case that is always messy. On three paper slides: slide 1 the problem, slide 2 the steps (guess, test, result), slide 3 what you learned. Present to a partner in one minute.

Practice
1
Write the four steps for solving a problem.
2
The robot starts facing up and follows: forward 1, turn right, forward 3. Where does it stop? Say the letter.
ABCD
3
Name two things solving problems and programming have in common.
4
Which layout would you choose for a slide with one picture and a short caption?