Week 24 · Theme 4 Software Projects, Lesson 1 Explorer in Action · 3 lessons
3
Design a travel helper for my community
ICT P6 Term 2, Theme 4: pp. 40–45
GoalDesign a travel helper for my community on paper: content, an invented web address, home page layout, routes, booking and payment.
New words
web address · the text that tells a browser where a page ishome page · the first page that visitors seeroute · the way a vehicle goes from one place to anotherlayout · how the parts of a page are arranged
Explanation
Now be a designer. Think about your community: which transport would help most, and which ICT tools do people already use? Then design a transport helper on paper. Plan five things. One: the content, what the helper tells riders, for example times and prices. Two: an invented web address, such as www.example-rides.org; it is only for the design. Three: the home page, with a layout that shows a title, a picture and large buttons. Four: the routes, the places the vehicles go. Five: how riders book and how they pay, with a grown-up. Draw the home page as boxes. Use no real photographs and no real names, and do not copy any real transport service. A good design is simple, easy to read and useful for the people who live there.
Part of the design
What to decide
content
times, prices, rules
web address
an invented one
home page
title, picture, big buttons
routes
where vehicles go
booking and payment
how riders book and pay
Worked examples
Question
Youssef’s answer
which transport helps?
small electric vehicles
why?
narrow roads; clean air
Choosing for a village by the Nile. Youssef’s village has narrow roads and many palm trees. He decides that small electric vehicles would suit it, because they are quiet and do not fill the air with smoke.
Box
What goes in it
top
title ‘Village Rides’
under the title
a picture box
middle row
three buttons: Routes, Book a ride, Prices
bottom
a box for help
A home page drawn as boxes. At the top is the title ‘Village Rides’ (invented). Below it, a picture box and three large buttons: ‘Routes’, ‘Book a ride’ and ‘Prices’. At the bottom, a box for help.
choose a route→choose a time and a seat→pay→ride
Routes and booking. Route 1 goes from the village to the market. Route 2 goes from the village to the clinic. To book, a rider (with a grown-up) chooses a route, a time and a seat, then pays through a wallet or in cash on board.
Class activity
My travel helper. On one big sheet, design a transport helper for your community: write its name, an invented web address and the content; draw the home page as boxes with a title, a picture box and three buttons; draw two routes with arrows; and write how riders book and how they pay. Show it to a partner and ask one question, one thing they liked and one thing to improve.
Practice
1
Which means of transport would help your community, and why?
Answers differ. A good answer gives a reason, such as narrow roads or clean air.
2
Name three things to plan for the home page of a transport helper.
For example: a title, a picture, large buttons, a help box.
3
Why draw the design on paper first?
You can check and change your ideas cheaply before building anything.
4
How could riders book and pay?
They choose a route, time and seat, then pay with a mobile wallet or in cash, with a grown-up.