Sensors and safe gaming
Answers are for parents and teachers.
1
Write an ‘I promise to…’ card with two promises about games or screens. Read it to a family member.
Answers differ. Check the promises are short and about the child’s own habits.
2
Draw a 24-hour day as a circle and show time for school, family, homework, food, exercise and sleep. Where could a game fit?
Answers differ. The game should fit without taking sleep or homework time.
3
Think of a board game you like. Write one thing it teaches and one rule about kindness.
Answers differ.
4
Name one example for each kind of risk (physical, psychological, security) in your own words.
Answers differ. For example: sore back; feeling left out; sharing an address.
5
Draw a poster ‘If something goes wrong, tell a trusted adult’. Write two names of grown-ups you trust (first names only).
Answers differ.